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2297 - UI/UX UI UX Design Professional
Required skills
Published 4 days ago


  • ​​​​​​​4-year degree in User Experience Design, Interaction Design, Multimedia, Graphic Design, Web Design or related field preferred.

Typical Years of Experience

  • ​​​​​​​​​​​​​​5-6 years of professional experience in the role, validated by a demonstrated, published portfolio of work covering 5-6 UX case studies including at least 1 for the full design lifecycle.

Technical Expectations

Intermediate UX/UI Designer minimum expectations plus the following:

  • Understands, follows and customizes Design thinking methodology to the project specifics.
  • Understands, follows and customizes Google Sprints methodology to the project specifics.
  • Knows how to facilitate and create UX Strategy.
  • Knows UX/UI design lifecycle intimately and how to tailor it to the specific needs of each project. Knows when to skip phases or specific deliverables and also when phases or deliverables cannot be overlooked.
  • Can create and lead workshops and discovery meetings to find and define the user personas and target audience, based on understanding of size and complexity of project.
  • Acts as the Voice of the User and advocates for the user's needs in internal meetings.
  • Mood board - experience to pick the perfect examples to emulate with fewer options because your intuition weeds out non-relevant choices. Can quickly grasp initial concept and then discern appropriate design direction from Stakeholder interactions outside of discovered workshops and mood boards.
  • Creates new Design systems/libraries and grid layouts, that can be used by a team and stand the test of time.
  • Creates mockups and artwork for high-fidelity mockups using pre-existing design elements, to a professional standard. Revises mockups to minimize inconsistencies between versions. Treats their mockups as documentation to be kept up to date within reason.
  • Continually studying Interaction design trends. Usability is one of their main areas of focus.
  • Acts as an advocate for the design process amongst the team, shares and educates regarding current best practices.
  • Uses InVision to create interactive prototypes for larger projects. Knows how to organize and structure a group of prototypes for maintainability and extensibility.

Behavioural Expectation

Attention to Detail

  • Detects inconsistencies and applies a common pattern instead.
  • Is slightly obsessed with margins, padding, alignment and color palettes.
  • Understands how a polished user interface can have a great effect on the end product.

Collaboration & Teamwork

  • Leads design discussions, gathers input, supports and reinforces team decisions.
  • Encourages participation from others.
  • Advocates for inclusivity and all ideas, fosters a sense of “we, not me”.
  • Knows that every design iteration can be improved and is able to take criticism constructively.


  • Explains things simply and clearly, can translate business jargon to plain terms.
  • Is an active listener and attentive to their audience.
  • Presents ideas neutrally and through storytelling.
  • Uses an approachable style and is open-minded, looking for more input.

Continuous Improvement

  • Always learning from past projects and building on previous designs and design patterns.
  • Ambitious to learn and is a researcher and student of the industry.
  • Knows or has opinions on the best designs and is aware of up-and-coming design patterns.


  • Generates concepts freely, knows when to combine the unexpected into something new, sees previously unseen connections to come up with new ideas.
  • Knows when and how to balance between thinking limitlessly and when a problem has already been solved sufficiently.


  • Always stays curious throughout the project and asks questions time and time again.
  • To gain a better understanding, always absorbing information just like a sponge.
  • Requests information from points of contact or subject matter experts.
  • Searches proactively for information on a given topic and is capable of summarizing and presenting the information to a diverse audience.


  • Ability to think, feel and analyze a domain through the eyes of the user.
  • Can adopt different perspectives and see multiple points of view, to create more inclusive designs.
  • Balances user-centricity with project, team and business constraints.


  • Creates thorough, clear and well-structured design artifacts.
  • Project information and documentation is accessible when and where it is needed.
  • Works smarter and more efficiently by reusing design artifacts from design libraries when possible.


  • Gives best effort toward creating outstanding user experiences for the end users.
  • Is driven and has a desire for great design.
  • Shows pride in the quality of the work delivered.
  • Their enthusiasm within the project team shines & rubs off well on other team members.

Problem Solving

  • Ability to identify the correct problem to solve and can break problems down into smaller pieces.
  • A big picture thinker for longevity within a project to create lasting solutions.